Advanced AnimLayer
$ 9,999,999,999.00
Selective Merge lets you combine any layers and you decide which axes or attributes to keep.
Available Python3
Features
-Selective Attributes to Merge (Work with Baseanimation Only)
***Everything same as Maya below***
-Lock Solo Mute
-Create Delete
-Smart All Key Step frame Adjust
-Add Selected Objects
-Remove Selected Objects
-Extract Selected Objects
-Rename Layer
-Select Objects
-Duplicate Layer
-Duplicate Layer (No Animation)
-Import Layer
-Export Layer
BY N3ÜRØ
Follow me links
– https://n3uro.gumroad.com/
– https://vimeo.com/user86717735
Contact
Email : chongza_49@hotmail.com
Email :animatrixstudioth@gmail.com
Related products
Tools
This script is made for animator who want to switch space, rotate order without affecting animation
Available for Python 2 and Python 3
Features
– Switch Space without affecting animation choose space as you want
– Switch Rotate Order without affecting animation choose Best Rotate Oder if you’re facing gimbal lock
– Analyze Rotate Order to see which rotate Order is the best for your current situation to avoid gimbal lock
BY N3ÜRØ
Follow me links
– https://n3uro.gumroad.com/
– https://vimeo.com/user86717735
Contact
Email : animatrixstudioth@gmail.com
This tool lets you create natural, dynamic camera shakes in one click—quick and easy to use. You can regenerate until the result feels just right.
Available Python3
Features
-Frame Range Adjust: Define exact start and end frames for the shake.
-Translate & Rotate Strength: Control shake magnitude separately for translation and rotation.
-Random Key: Add variability to each keyframe for more organic motion.
-Invert Overshoot: Reverse the overshoot direction with a single checkbox.
-Axis Selection: Choose which axes (X, Y, Z) to affect.
Generate Types:
-Base Pattern: Standard overshoot behavior.
-Staggered Pattern: Offset each axis by a custom frame delay.
-Clear Keys: Remove all generated keys between your chosen frame range.
BY N3ÜRØ
Follow me links
– https://n3uro.gumroad.com/
– https://vimeo.com/user86717735
Contact
Email : chongza_49@hotmail.com
Email :animatrixstudioth@gmail.com
This script is made for animator who wants to create realistic shaking, jittering, Wobbling , Moving Hold animation.
Available for Python 2 and Python 3
Features
– Frame interval specific
– Amplitude Adjust
– Select Manually Axis
– Start/End Frame and Timeslider
– Clear Key Frames
BY N3ÜRØ
Follow me links
– https://n3uro.gumroad.com/
– https://vimeo.com/user86717735
Contact
Email : animatrixstudioth@gmail.com
Tools
Cosmic God Physics is a Maya animation tool for creating high-quality Overlap, Spring, and Dragger simulations to add smooth, appealing secondary motion.
After the simulation finishes, keyframes are automatically generated on an animation layer
1) Overlap (with Mesh Collision)
Cosmic creates Overlap that can collide with mesh, so the motion can react and push against geometry naturally.
This is different from many overlap scripts on the market that cannot collide with mesh.
Why animators use Overlap a lot:
Overlap is widely used in animation because it gives a soft, smooth, appealing feel compared to chain simulation.
2) Spring Mode (Realistic Jiggle)
Spring Mode generates realistic jiggle physics for:
-
Muscle
-
Fat
-
Gear
-
Props
It’s designed to keep the motion feeling natural and controllable, without messy rotation behavior.
3) Dragger Mode (Soft Settle Simulation)
Dragger Mode is used to simulate anything you want to feel soft, where the animation settles down smoothly and gently.
Perfect for getting a clean “soft drag / soft follow-through” vibe without harsh motion.
Difference vs Astral God Physics
Astral God Physics is for chain physics simulation.
It includes gravity, so it moves in a more physically realistic way—ideal for tails, hair chains, straps, cables, and any connected chain-like parts.
Best Use Cases
Cosmic God Physics
-
Overlap for stylized animation
-
Mesh-collision overlap reactions
-
Realistic jiggle (muscle / fat / gear / props) with Spring Mode
-
Soft settling motion with Dragger Mode
-
Smooth secondary motion that stays appealing and controllable
Astral God Physics
-
Chain simulation driven by gravity
-
Natural hanging / dragging behavior
-
Tails, hair chains, straps, cables, linked parts
Quick Summary
-
Cosmic = Overlap + Mesh Collision + Spring Jiggle + Soft Settle Dragger
-
Astral = Chain Physics + Gravity + Real-world physical behavior
Requirements***Work with Window only***
Available Maya 2023 2024 2025 2026
Tools
Eternal God Motion is an AI-powered motion generation plugin for Autodesk Maya. Generate skeleton-based FBX animation directly inside Maya by simply typing a text prompt — no complex setup required. Unlike browser-based AI motion tools,
Eternal God Motion generates, previews,and retargets motion directly inside Maya. – Runs entirely on your local machine — no cloud, no internet required, after installation. Your data never leaves your computer.- Powered by your own GPU. No tokens, no subscriptions, no limits.Generate as many times as you want.
Designed for:
– Idea Blocking
– Pre-visualization (Previs)
– Base Animation
– Background Characters
Key Features:
– Text-to-motion generation powered by Tencent HY AI model
– Generate and regenerate as many times as you need until satisfied
– Full Retarget system — FK and IK support for every body part
– Retarget motion to your rig easily — no Human IK setup required
– Euler filter applied automatically after baking
– Supports Maya 2023, 2024, 2025, 2026, 2027
System Requirements:
– Windows 10 / 11 (64-bit) only — macOS and Linux are NOT supported
– NVIDIA GPU — 24 GB VRAM (Full) / 8 GB VRAM (Lite)
– Autodesk Maya 2023–2027
—
If your GPU has 10 GB VRAM, Lite is more than sufficient for most use cases.
If your GPU has 12 GB VRAM, Lite is more than sufficient for most use cases.
If your GPU has 16 GB VRAM, both Full and Lite are compatible, however Full may be slower due to limited VRAM.
If your GPU has 20 GB VRAM, Full is recommended for best results.
If your GPU has 24 GB VRAM or more, use Full for the best possible results.
—
How to Install:
1. Install CUDA and Anaconda using the provided download shortcuts
2. Place the EternalGodMotion_Install folder on any drive with enough free space
3. Double-click install_full.bat (24 GB VRAM+) or install_lite.bat (8 GB VRAM+)
4. Press any key to start — installation takes approximately 5–10 minutes
5. Open Maya and drag ETERNAL_Drag_Install.py into the viewport
6. Select the EternalGodMotion folder and click OK
7. An EGMotion shelf button will be added automatically
—
How to Use:
1. Double-click start_server_full.bat or start_server_lite.bat — keep this window open
2. Open Maya and click the EGMotion shelf button
3. Type your prompt and click Generate Motion
4. Regenerate as many times as needed until satisfied
5. Pose your character rig to match the AI skeleton T-pose
6. Scale and position the AI skeleton using the Pelvis joint to align with your rig
7. Assign your rig’s controllers and click Bake Retarget
Example Prompts:
1.A person walks forward, then stops and looks around
2.A person runs forward and suddenly jumps with both arms raised
3.A person picks up an object from the ground and stands back up
4.A person throws a punch with the right hand then steps back into a fighting stance
5.A person walks forward, waves hello with the right hand, then stops
6.A person dances jazz.
7.A person runs forward, then kicks a soccer ball.
8.A person sits down on a chair.
9.A person walks in a catwalk style.
10.A person jumps upward with both legs twice.
—
This tool is designed as a foundation to build upon — not a replacement for hand-crafted animation. The AI performs best with simple to moderate movements. As AI technology advances, so will the results.
Tools
Animatrix Polisher — Mesh Keyframe Sculpting Tool
Animatrix Polisher is a Maya tool that allows animators to sculpt and keyframe meshes directly, giving full creative control over shapes and animation timing. Think of it like molding clay frame by frame — but inside Maya.
Key Benefits
– Sculpt & Keyframe Directly
Create animation by sculpting your mesh and setting keyframes instantly.
– Go Beyond the Rig
Add details the rig doesn’t provide, refine bad shapes, and fix mesh penetrations.
– Stylized Animation Freedom
Easily craft smear frames or extreme stylized poses.
– Non-Destructive Workflow
Safe and fast sculpting without breaking existing animation.
– Timing & Spacing Control
Adjust blendShape node tangents freely: slow in, slow out, spacing tweaks — full animation polish power.
– Organized Workflow with Multiple BlendShapes
You can hit New to create as many blendshapes as you need.
This makes it easy to separate and manage different parts of the body — e.g. Arm, Leg, Body, Head, etc.
How It Works?
– Pick your mesh in the UI.
– Create New BlendShape.
– Toggle Sculpt Mode → sculpt directly on the mesh at any keyframe.
– Exit Sculpt Mode → your shape is automatically stored as a key.
– Adjust timing, spacing, or tangents as needed for smooth results.
Use Cases
– Adding details that aren’t rigged
– Fixing mesh penetration during animation
– Polishing ugly blendshape results
– Creating smear frames for stylized motion
– Fine-tuning timing with tangent adjustments
***Note***
If you accidentally use Maya’s sculpt tool without entering Sculpt Mode, a createColorSet node might appear on your mesh.
Don’t worry — simply select the mesh and hit Delete createColorSet Node in the UI to remove it safely.
Compatibility ***Work with Window only***
Maya 2023 2024 2025 2026
Tool By N3ÜRØ
Animatrix Studio








